Realtime VFX

 

A collection of my reatlime VFX work so far. Below this video are the individual breakdowns plus a few sketches that didn’t quite make the cut.
Programs used: Unreal 4, Maya, Photoshop, and Substance Designer.

 
 

Fan VFX - League of Legends

Programs:

  • Maya

  • Photoshop

  • Unreal Engine 4

A fan-made vfx for the League of Legends character Lux. The theme is in line with the Heartseeker series— ornamental hearts and rose petals being the main draw along with a warm color palette.


And another vfx for the character Tristana for an arcade themed skin. Utilizing more of a pixel aesthetic with bright colors.

These pieces have no affiliation with RIot Games

 
 
 

VFX Sketches

Programs:

  • Maya

  • Photoshop

  • Unreal Engine 4

A collection of sketches for various vfx.

 
 
 
 
 

I’ll be continually updating as I learn and grow.

For works in progress check out my RealtimeVFX.com profile: Here